Skip to main content

RPGaDay 2015 Day 13

Favorite RPG podcast.


I am going to interpret this question as, "What is your favorite RPG podcast currently being produced?"

My favorite RPG podcast is also the very first podcast I ever subscribed to, Fear the Boot. I have to admit that I do not really listen to RPG podcasts for GMing advice. I have been gaming since the late '80s, and while I certainly don't think I know it all, the type of advice that I find useful at this point tends to be long form. I listen to RPG podcasts because I like to feel like I am sitting, talking to my friends about RPGs. Fear the Boot nails that feel. I think it is fair to say that Fear the Boot set the standard for the casual roundtable-style RPG podcast. I also listen to RPG podcasts just to keep up with what is going on. Fear the Boot is certainly not the best for this, they tend to have a fairly narrow range of games they play and discuss. They have broadened over the years, but they usually are not discussing cutting edge stuff. They do have interview shows on a regular basis where they interview people in upcoming projects, or have guest hosts that bring some of that it.

If I was talking about all the RPG podcasts ever, I would have said the Podgecast. To be honest, this is because it actually was my friends sitting around talking about RPGs and they did cover a broader set of games than FtB.

Those podcasts, while my favorites, are not the best RPG podcasts ever made, that has to be Jennisodes. This show was a series of very well done interviews. During its run, it was one of the best ways of keeping up with what was going on and getting introduced to new things. Jenn did a fantastic job with this show, and I am always hoping it will come back someday. If I was to suggest a podcast to someone, this would be the one.



Comments

Popular posts from this blog

Traveller: Session 33

  This session was run on June 15, 2023.   130-2108   They confronted Reverend Kavanaugh about the wrench and the explosive bolts and he changed his story again. He now claimed that, even in his revised story, he had still tried to protect Dieter and his memory. Dieter had not just surrendered to fate and drawn straws after his failed attempt to poison Kavanaugh at breakfast. As soon as it was clear that the paralytic was not working, he attempted to choke Kavanaugh. As the two wrestled, Kavanaugh grabbed a wrench from the toolbox, left in the common room during their repair efforts, and bashed Dieter over the head. He had then flushed Dieter’s body, along with the wrench, out of the airlock. He claimed not to have known about the explosive bolts and said that, because there were only two of them aboard, there were sixteen hours each day where only one of them was awake.   Unable to determine if this latest story was true, they informed him that they stil

Wilderlands: Session 32

  This session was run on February 13, 2023. Determined to find Uggmar, the party, now accompanied by Rasaz, headed back into the dungeon beneath the barrow mounds using the northeast entrance. They decided that they were unlikely to find him on the first level and, rather than risk getting swarmed by skeletons again,they headed directly down the stairs they found on their last expedition. After a hundred foot descent, they found themselves in a large cavern that contained what appeared to be an underground city. The architecture of the buildings they could see seemed to be from an earlier era, perhaps before man learned to work iron. As they began searching the streets, they noticed a woman standing very still in a doorway. They approched her to find that she seemed to be frozen in time, surrounded by a strange red glow. Nothing they did seemed to affect her. She could not be moved, nor could her clothes or body be disturbed. As they were examining the woman, Stranger th

Traveller: Campaign Overview

    This Traveller campaign is intended to be kind of a history of the Traveller universe (or at least my version of it). The framing device for the campaign is the start of The Rebellion in 1116 with the assassination of Emperor Strephon. The players took the roles of imperial archdukes that were present at the assassination and through them help define the fate of the Third Imperium. The archdukes will be the constant backbone of the campaign, providing context for everything else. We will return to them between arcs spent with other characters in which we explore different parts, and different eras, of the universe. I hope to visit many different times throughout the history of the Traveller universe and to tie events in those times to the fate of the empire in the future.   This page will be useful for figuring out which arcs were covered in which sessions. I hope this will make it easier to keep all of the different characters straight and to refer back when