Below are the maps for Mines of Custalcon that I redrew using Dungeondraft for my game. They are more inspired by the originals than real redraws. I tried to change them a bit to make them work better in play. They are .png files with 70 pixels to a hex, so they will be easy to import into Roll20 if you want to use them. I may do a post later on how I used dynamic lighting in Roll20 to make the windows and night effects.
This session was run on February 13, 2023. Determined to find Uggmar, the party, now accompanied by Rasaz, headed back into the dungeon beneath the barrow mounds using the northeast entrance. They decided that they were unlikely to find him on the first level and, rather than risk getting swarmed by skeletons again,they headed directly down the stairs they found on their last expedition. After a hundred foot descent, they found themselves in a large cavern that contained what appeared to be an underground city. The architecture of the buildings they could see seemed to be from an earlier era, perhaps before man learned to work iron. As they began searching the streets, they noticed a woman standing very still in a doorway. They approched her to find that she seemed to be frozen in time, surrounded by a strange red glow. Nothing they did seemed to affect her. She could not be moved, nor could her clothes or body be disturbed. As they were examining the woman, Strange...
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