Skip to main content

Tridentcon Prep Update

My prep for Tridentcon continues, I expect to be done by the end of the weekend. I have an outline for my Star Wars game, and I might just keep it at that. So far, no one is signed up for it, so I might just come armed with the outline and pre-gens to run it in case I need it. I don't see any reason to sink too much time into it at this point. 
  1. Refresh my Savage Worlds rules knowledge
  2. Refresh my Star Wars rules knowledge
  3. Make pregens for Savage Rifts
  4. Make pregens for Star Wars
  5. Write Savage Rifts adventure
  6. Write Star Wars adventure
  7. Play test?
  8.  Find Savage Rifts minis
  9. Check Stonehell pregens
I plan to use TokenTool for the Savage Rifts minis. I was planning on bringing my Star Wars minis, but I may just go theater of the mind for that to reduce prep work. 

I have been fooling around with Dungeonographer in order to make the maps for my final version of the Conquistador's Tomb. It has way more features than I need, and they kind of get in the way of just throwing something together. I spent a lot of time using AutoCAD and SolidWorks when I was an engineer, and even with that experience, the interface here is not that intuitive. 

I finished Cixin Liu's The Three Body Problem, and it was excellent. I recommend this book for anyone who enjoys hard science fiction. 

Comments

Popular posts from this blog

Traveller : Session 53

    This session was run on January 18, 2024.   220-1118   In the morning, they decided to take the Gerald Masters interview job. Marvin was still too hung over from the night before and had to beg off for the day. They spread out through the station looking for prospective interviewees. Simmi was fairly successful, finding three people willing to be interviewed. She was surprised to learn that most of them were worried that having the fleet there would attract violent attention from the Solomoni instead of providing protection. Aryanna found two people willing to be interviewed, both of which seemed resentful of the large numbers of Navy personnel wandering around the station. M'han was unable to find anyone who would let him interview them.   Zarf attempted to interview a few men in a bar and almost caused a fight because he was asking too many questions. Another patron stepped in at the last minute and started talking about the ...

Wilderlands: Dabber

 Below is my adaptation of the Dabber race from Gamma World for my Castles & Crusades Wilderlands game. I believe that the picture is from the Alternity version of Gamma World. This adaptation has not been subjected to any significant playtesting yet. 

Harn: AW Session Recap

Last Saturday, I had the pleasure of being a player in a one-shot set in Harn's Orbaal region using the  Apocalypse World rules. While I have been reading up on Harn for a while, this was my first chance to actually participate in a game set on Harn. I have never played core Apocalypse World before, but I have run Dungeon World several times, so I was familiar with the basic rules concepts. The characters were: Taebaal: the Valkhar Bjaal: One of Taebaal's trusted men Molvid: An extremely mercenary viking (Me) Waede: A Jorin rebel against the Ivinian occupiers Fester: A healer Mycroft: An orphan who seems connected to Waede Molvid's adventure started while out on a boar hunt with Taebaal and Bjaal. While walking in the woods, he came across Waede, Fester, and Mycroft standing over a dead body laying in the snow. They were armed and there was a crate of swords next to the body. When questioned, they told Molvid that the dead man had jumped them and that the c...