Skip to main content

Traveller: Session 6


 This is part of an ongoing campaign. You can find the other sessions over on the sidebar. This session was run on November 3, 2022. This session contains secret communications between me and the individual players. This means that these recaps do not cover everything that happened in the session. I will be reporting only the information that all players had access to.

 

 

This session recap will be fairly short since most of this session was taken up by character creation for the Mars 2040 portion of the campaign. This campaign will cover a lot of different eras in the Traveller Universe. The framing device for the campaign is the events that unfold in the Third Imperium starting in 1116. As you have probably already realized, the players take on the role of high-level nobles, sector dukes and archdukes, for this portion of the campaign. Those of you who have some experience with the Traveller Universe will recognize this particular era as the transition from Classic Traveller to MegaTraveller. Over the course of the campaign, I plan to hit many of the major eras of Traveller history, including several that have never been officially supported. We will be returning to the events of 1116 and later many times throughout the campaign.

 

In fact, the next section of the campaign takes place approximately 3500 years in the past in 2040 AD. It will center around the Terran humans’ early exploration of Mars. I will be using Zozer Games’ Outpost Mars (https://www.drivethrurpg.com/product/295056/Outpost-Mars-for-Cepheus-Engine). Parallel to this, the archdukes’ section of the game will continue. As most of the characters started months long interstellar journeys at the end of the last session, this will mostly take place via posts on our Discord and email. If there is any action, we will take part of the session to resolve it. When the Mars section of the campaign has ended, we will jump back to 1116 full time for a bit before jumping to another historical era.

 

These will not be blind jumps to the past. The stories told, decisions made, and secrets uncovered will effect or reveal information about the 1116 game.

 

133-1116

 

Before making characters for the Mars section, we needed to make sure we had a full understanding of what every character was doing in 1116.

 

Archduke Ishuggi, who publically declared his support for Duchess Margaret’s claim to the throne, is heading back to Vland. This trip will take him 15 jumps at Jump-4. He will lose another couple of weeks for refueling between jumps over the course of the journey and arrive some time around 250-1116. In contrast, the news of the assassination will reach the average person on Vland on 237-1116 using the Jump-4 X-boat network, which uses a relay system with no refueling time loss. The Jump-6 Naval communication system will get the news to government officials on Vland by 202-1116. The speed of information will be an important element of this portion of the campaign. Some characters may know things months before others.

 

Duchess Margaret chose to have her ship travel to Vland under Ishuggi’s protection. This means she is trading immediate security for long-term flexibility as this will put her assets in Delphi around 30 jumps away. Ishuggi does have far more fleets at his disposal as the ruler of a domain though.

 

Archduke Brzk started his journey back to his domain capital in Antares. He can expect to arrive there some time around 245-1116. He will arrive around two weeks after the average person has the news of the assassination, and 50 days after those with access to Naval messages know.

 

As the Speaker of the Moot, Archduke Tranian is staying on Capital. Archduke Adair, who calculated that the Domain of Sol was likely to be dangerous before he could get return, decided to stay on Capital as well.

 

Since the session, time has advanced to 140-1116. Ishuggi and Margaret are refueling at Morii. Brzk is refueling at Shudusham. Tranian and Adair have just been released from the lockdown that was initiated after the assassination.

 

The following Traveller News Services dispatches are available to all characters because they either received them before they left Capital, or they have reached their current location on the X-boat network. Tranian and Adair have access to later dispatches since they are present on Capital.

 

·      Capital/Core 132-1116

o   Emperor Strephon was assassinated this morning by Archduke Dulinor of Ilelish in the throne room of the Imperial Palace. In the ensuing firefight, the Empress Iolanthe, the Grand Princess Ciencia Iphegenia, and the Aslan ambassador were also killed.

o   Reports indicated that there was a simultaneous attack on the Imperial Apartments. Unconfirmed reports indicate that Princes Varian and Lucan were killed as well.

o   In the following minutes, Archduke Dulinor appeared before the cameras, claimed the crown of Emperor by right of assassination, and left.

o   System Control Central reported tracking the Archduke’s cruiser leaving the system slightly more than an hour later.

o   Fighting has been reported in the Grand Palace as the Imperial Marines attempt to regain control of the palace.

o   Capital has been placed under martial law. Off-planet transportation has been suspended. Rioting is reported in several cities on the surface.

o   Duchess Margaret issued a statement declaring herself empress. System Control Central tracked her ship leaving the system, accompanied by Archduke Ishuggi’s cruiser, moments after the statement was issued.

·      Capital/Core 133-1116

o   The Imperial Palace Public Affairs Office has issued a statement that Prince Lucan is still alive and that the Imperial Marines have regained control of the Imperial Palace.

o   Independent reports indicate that fighting continues inside the Imperial Palace.

o   Reports indicated that 32 members of the Moot were killed in the Throne Room yesterday when guards loyal to Archduke Dulinor opened fire on the crowd.

o   The Moot Spire has been placed on lockdown for the safety of those inside.

 

Mars

The characters for the Mars section of the game are:

 

·      Mildra Ryante: A somewhat shady scout who is very adept at surviving on the surface of Mars.

·      Zaxxon: An electrician

·      Unnamed: An archaeologist

·      Unnamed: A computer technician and programmer with an interest in out-of-date computer technology.

·      Unnamed: A scruffy geologist

 

Comments

Popular posts from this blog

Hex Crawls

Those of you who have been reading this blog know that I have never run a megadungeon before. I have always used more realistic dungeon settings, keeping all underground areas to a minimum and keeping the over all size of castles and the like fairly small. There is another style of gaming I have never indulged in: the hex crawl. I have never seen hexes as discrete chunks of the map. I always just used them as a guide to find distance if they were present and not worrying about themif they were not. I have always taken a more continuous view of overland maps. This is another streak that will be ending with my upcoming OSRIC game. I will be using James M's Outdoor Map as a starting pont in my campaign. I will be heavily modifying it for my purposes but most of the features will stay the same. I will be adding my own versions of Castles Blackmoor and Greyhawk to the map. I have been struggling with how a hex crawl works. How do I know if they find features in the hex and isn't 5 m

Traveller: Session 24

    This session was run on March 30, 2023.     With the Prismatic Ray safely on the ground and camouflaged, Aryanna decided to head to the artists’ commune to monitor the situation with the pirates they had escaped from and to establish radio contact with Arenui and Mar-ven through local channels to avoid giving away their position. Mhan, Hal, and Zarf stayed behind with the ship. Using the Ray’s passive sensors, they could see that the Razer’s Blade , the 100 ton boat launched from Jugisaal’s Razer to intercept them, had finished with Jade’s cargo lighter and was entering Twinsong’s atmosphere. In Caldera, Arenui and Mar-ven were finishing up negotiations at the life support supply warehouse when the air defense alert sirens started to sound. The warehouse owner told them that they had to leave the building while he took his employees into the strong room. They attempted to convince him to allow them to shelter in the strong room as well, but he refused becau

Traveller: Session 5

    This is part of an ongoing campaign. You can find the other sessions over on the sidebar. This session was run on October 27, 2022. This session contains secret communications between me and the individual players. This means that these recaps do not cover everything that happened in the session. I will be reporting only the information that all players had access to.   131-1116   After the council meeting ended, Nashu, Archduke Ishuggi’s chief of staff, pulled him aside. Following the revelation that Yuri Lang, the emperor’s would-be assassin, had been a member of Archduke Adair’s intelligence service and had been involved in a combined operation with Gateway Intelligence, she had the staff run overlap checks on all recent contacts. The goal was to determine if there were any more unexpected connections between people that could be a threat to Ishuggi or the emperor.   She learned that, in 1113, Yuri Lang (“Baron Pazi”), Zurzi (Archduke Bzrk’s chief of st