Moldy Oldies
I started the week off with Sunday's MERP game. This session finished off my original, planned adventure. As the players seem to enjoy MERP, we will be continuing the game. This is not really a problem, since I designed the adventure to have a natural expansion path. They decided that they want to raid the vault again this week, so I spent some time pulling together some encounters to facilitate that. I also completed the planning stages for the follow on adventure, which I suspect will be overland travel. Fortunately, MERP has a pretty good baked-in system for this.
Because my MERP planning needs were light, I managed to get a significant amount of research done for my over-the-horizon Moldy Oldie, Harn. I selected a mod that I plan to use as the first adventure, and along with it the appropriate setting modules. I also lucked in to a good sized lot of Harn stuff on eBay for a reasonable price. Like, Tekumel, Harn has very dense lore (more dense in someways), but its organization means my approach is very different than my preparation for Tekumel. It is very top down. I am sure I will be discussing that in a future series of posts.
Tekumel
Monday's Tekumel game went well, it was one of the character jumping special sessions and it wrapped the first phase of the campaign. We were lucky to have, not just the core Monday group, but two members of the Space Ranger group as well. Hopefully, they will be joining us on a regular basis. I posted the first of the session recaps. I suspect it will take me a little while to catch up with play for this game. I also got the first in my series of I Tekumeled and You Can Too posted, this series will focus on how to start being a Tekumel GM.
Stars Without Number
The Thursday night game went well, the fourth member of our regular group was finally able to make it. They found some interesting historical artifacts that will be quite useful to the group if they can raise the money they need to fix them up. They also set out from the mine site to see if they can find work in some of the other settlements on Reynolds World. I managed to get the first of my session recaps up for this game.
Other Gaming
I started Final Fantasy VII Remake on Sunday afternoon and I have managed to play about eight hours this week. I am enjoying it so far. Most of what they added seems to be good. There are a few too many fetch quest additions though.
During a virtual happy hour, Joe expressed interest in trying out Mothership, so I have been prepping that today. Hopefully we can give that a try sometime in the next week or so.
I have also been working on my long term game prep for Harn. I selected an adventure that I want to kick things off with, On the Edge. I hope to have my thoughts up from my initial read through soon.
During a virtual happy hour, Joe expressed interest in trying out Mothership, so I have been prepping that today. Hopefully we can give that a try sometime in the next week or so.
I have also been working on my long term game prep for Harn. I selected an adventure that I want to kick things off with, On the Edge. I hope to have my thoughts up from my initial read through soon.
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