Skip to main content

City Month: Day 1

I plan to write at least one post a day about creating a fantasy city during the month of September. The first step is to decide which type of city I am going to create for this exercise. I have been thinking about this for a few days, and I have narrowed it down to a few choices.


  • Develop a city that has long existed in my home campaigns, but has never been detailed. In this case, the City of Dar Janix, island home of the Knights Templar of the Circle of Dar Janix, a city of towers.
  • Create a new generic fantasy city akin to City State of the Invincible Overlord or Lankhmar. The downside to this is that there are already plenty of cities like this for RPGs, the plus side is that it is a good way to illustrate my methods since everyone is familiar with the general concept.
  • A floating refugee city. This city is inspired by the aircraft carrier city in Snow Crash and the real world city of Kowloon. It is a densely populated city, full of the cast-offs from other cities. It has a small footprint, but is multi-leveled and confusing.
  • Something really weird. I haven't decided what this means yet, perhaps a city inside of a living animal, or a snow globe. An interdimensional city could also fit the bill. 
I will be making my decision during the day tomorrow and posting in the evening. 



Comments

Popular posts from this blog

Traveller : Session 53

    This session was run on January 18, 2024.   220-1118   In the morning, they decided to take the Gerald Masters interview job. Marvin was still too hung over from the night before and had to beg off for the day. They spread out through the station looking for prospective interviewees. Simmi was fairly successful, finding three people willing to be interviewed. She was surprised to learn that most of them were worried that having the fleet there would attract violent attention from the Solomoni instead of providing protection. Aryanna found two people willing to be interviewed, both of which seemed resentful of the large numbers of Navy personnel wandering around the station. M'han was unable to find anyone who would let him interview them.   Zarf attempted to interview a few men in a bar and almost caused a fight because he was asking too many questions. Another patron stepped in at the last minute and started talking about the ...

Wilderlands: Dabber

 Below is my adaptation of the Dabber race from Gamma World for my Castles & Crusades Wilderlands game. I believe that the picture is from the Alternity version of Gamma World. This adaptation has not been subjected to any significant playtesting yet. 

Harn: AW Session Recap

Last Saturday, I had the pleasure of being a player in a one-shot set in Harn's Orbaal region using the  Apocalypse World rules. While I have been reading up on Harn for a while, this was my first chance to actually participate in a game set on Harn. I have never played core Apocalypse World before, but I have run Dungeon World several times, so I was familiar with the basic rules concepts. The characters were: Taebaal: the Valkhar Bjaal: One of Taebaal's trusted men Molvid: An extremely mercenary viking (Me) Waede: A Jorin rebel against the Ivinian occupiers Fester: A healer Mycroft: An orphan who seems connected to Waede Molvid's adventure started while out on a boar hunt with Taebaal and Bjaal. While walking in the woods, he came across Waede, Fester, and Mycroft standing over a dead body laying in the snow. They were armed and there was a crate of swords next to the body. When questioned, they told Molvid that the dead man had jumped them and that the c...