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Showing posts with the label Points of Light

OSRIC Campaign Resources

With my OSRIC campaign starting in just a little more than two weeks, it is time to nail down what will be in from day 1. Rule Set: OSRIC. I think that for the group I will be playing with this is the best rule set. They have all played 3.x and have come to expect a certain level of complexity. This will let me keep that while being much easier for me to run. It also gives me a lot more room to mod the game than 3.x does, I can tailor it to this group. XP for gold and exploration will be the primary advancement mechanisms. The Group: Looks like I will have 4 players. I have, to some extent, played with all of them before (maybe not 1). One member is part of my original gaming group and we go back to middle school and Mentzer. His wife will also be playing with us, she played in at least one of my 3.5 Monster Feature games (I think the one with the Kraken). I played with the other male player in a Shadowrun game last year and I think his wife also played in it. It is possible I met her ...

Upcoming Campaign

My plans for my next campaign have changed. It looks like I have a group of pretty experienced players who want to play D&D. I managed to convince them that AD&D was the way to go, so we will be using OSRIC. I am planning on starting with just the core OSRIC rules and tacking on weapon speed and some other things as we go. I anticipate working in a count initiative system with Hackmaster-like movement eventually. I am seriously considering using the entourage rules I saw in Knockspell. I really like this as a way to make old school death sting less without having to nerf the difficulty. I also like how it ties the players more to the setting in a continuous fashion. I will be running my first megadungeon in this campaign. Now I just have to figure out how I want to go about that. I will likely set this in either a setting from one of the Points of Light books or James M's outdoor map from Knockspell (or was it in Fight On!)