I am going to talk a bit about what I think is missing for people starting out in the hobby. To set things up I am going talk about how I got started in the hobby. I first learned about RPGs through gamebooks. Gamebooks were like Choose your Own Adventure books with a conflict resolution mechanic. The first one I had was a Car Wars gamebook purchased at the school book fair. At 10 years old I was a Tolkein nut and it didn't take me long to learn that there were Tolkein Quest gamebooks. I grabbed the two availabe (they have a sordid publishing history) at the time and was hooked at once. I have learned in the years since that these are considered by many to be two of the best gamebooks ever made. They had a full color hex map for overworld exploration and there were entries in the book keyed to the map. When you entered a hex you flipped to the entry for the hex and from there choices might lead you to another numbered section of the book. Underground sections were entered this way....