After seeing me run No Thank You, Evil at GenCon, my daughter became very interested in playing it again. We started out with the "Race Against Time" adventure found in the box set. She has actually played this one before, but did not remember it. At the end of that adventure, when Whizbang asked what time she wanted to go to, she answered, "Fairy Time". So I quickly sketched out Fairy Time. I decided I wanted something that would be simple enough for a 6-year-old to grasp, but complex enough for me to iterate on as she matured. This is in keeping with the way NTY,E is designed. The game rules are in tiers of increasing complexity. I decided that the fairies were created by the All Tree, the fruit of which is the source of all life in the world. The fairies were made to defend and serve the All Tree during its long sleep after taking root on Earth. As the tree has to be defended at all times, there must always be fairies defending it. Because of this, there are ...