So it has been a year since my last post. I never have been any good at updating this thing. I have had a pretty busy year and done a lot of gaming. I have a large amount of gaming related things going on in the short term, and I hope to use the blog to force myself to keep moving.
I am running three games at TridentCon in a month. I will be running:
I have also been working on burning down my RPG backlog, both tabletop and video game RPGs. I finally finished reading through all of the 5th edition rulebooks for D&D. I read through the PHB and Starter Set when they came out, and I liked what I read. I have played in a few sessions and run a few sessions as well. I don't know that reading the DMG really changes my opinion of the game in any way. It was a good DMG.
I have also been working my way through the .pdfs I have of Lamentations of the Flame Princess and Castles & Crusades adventures. I must have bought bundles of both some time in the last couple of years, because I have a lot of each company's adventures. I have made it through most of the LotFP modules and the first three A Series modules for C&C.
I also uncovered several boxes of RPG stuff that date back to high school in my parents' attic, and I have been slowly going through all of that. One interesting thing I found in there was a campaign I had been working on where I was converting all of my MERP supplements to AD&D 2nd Edition. I find this interesting because +trey causey has been publishing an effort to make a pulpy Middle Earth on his blog. While that is a very different thing, it has still sparked my interest in what I was doing back then. I didn't have any concept of pulp, swords and sorcery, or "old school" in the mid '90s; but I was trying to make the supplements work in AD&D. I did know that this required more than just converting stats over (some of the supplements even had charts for that already), I knew it required a rethinking of the world of Middle Earth to fit D&D. Those supplements were great, and I would still love to do something/see something done with them. I will be watching From the Sorcerer's Skull closely over the coming weeks.
Anyway, I have a long list ahead of me over the next few weeks:
I am running three games at TridentCon in a month. I will be running:
- A Castles & Crusades Stonehell session. This requires almost no prep on my part as I use both the rules and the setting for my regular game.
- A Savage Rifts adventure that I am writing. This is going to be the most trouble of the three. I have played a lot of Savage Worlds, but I have not touched it in about 5 years. I backed Savage Rifts, and I have read through the .pdfs. I need to go back through the Deluxe Rulebook and actually write the adventure. I also need to come up with suitable miniatures, paper of plastic.
- A WEG d6 Star Wars adventure. I have not run this game in a very long time, but it is simple, and I ran it every week for 4 years in the '90s, so it should be easy to get back up to speed.
I have also been working on burning down my RPG backlog, both tabletop and video game RPGs. I finally finished reading through all of the 5th edition rulebooks for D&D. I read through the PHB and Starter Set when they came out, and I liked what I read. I have played in a few sessions and run a few sessions as well. I don't know that reading the DMG really changes my opinion of the game in any way. It was a good DMG.
I have also been working my way through the .pdfs I have of Lamentations of the Flame Princess and Castles & Crusades adventures. I must have bought bundles of both some time in the last couple of years, because I have a lot of each company's adventures. I have made it through most of the LotFP modules and the first three A Series modules for C&C.
I also uncovered several boxes of RPG stuff that date back to high school in my parents' attic, and I have been slowly going through all of that. One interesting thing I found in there was a campaign I had been working on where I was converting all of my MERP supplements to AD&D 2nd Edition. I find this interesting because +trey causey has been publishing an effort to make a pulpy Middle Earth on his blog. While that is a very different thing, it has still sparked my interest in what I was doing back then. I didn't have any concept of pulp, swords and sorcery, or "old school" in the mid '90s; but I was trying to make the supplements work in AD&D. I did know that this required more than just converting stats over (some of the supplements even had charts for that already), I knew it required a rethinking of the world of Middle Earth to fit D&D. Those supplements were great, and I would still love to do something/see something done with them. I will be watching From the Sorcerer's Skull closely over the coming weeks.
Anyway, I have a long list ahead of me over the next few weeks:
- Refresh my Savage Worlds rules knowledge
- Refresh my Star Wars rules knowledge
- Make pregens for Savage Rifts
- Make pregens for Star Wars
- Write Savage Rifts adventure
- Write Star Wars adventure
- Play test?
- Find Savage Rifts minis
- Finish Final Fantasy V
- Finish Pokemon Yellow
On those last two, I always have at least two games going, one console and one handheld. I am trying to finish all of the Final Fantasy games before FFXV comes out later this year. That isn't as hard as it sounds since I beat most of the games when they came out. In the last year or so, I have finished FFX and FFVIII. I just finished a play through of FFVII last weekend. I beat that one when it came out, but it has been so long I hardly remembered what happened. I never beat FFV, as the PS1 version was crap. I am currently working on the GBA version, but playing it on an emulator (I have the cart). This would be the last of the good, main series games that I have not beat. I have never completed FFII or FFIII, but I have played both extensively in the past. I don't know if they are really worth going back to, but I will at least give them a shot.
I have never played a Pokemon game before, but my four-year-old is obsessed, so I picked up Yellow for my 3DS. I am liking it so far, but it is often pretty hard to figure out what I am supposed to be doing. I play a lot of old games, so I accept the fact that things were just more opaque on the 8-but systems. We will see how that goes. Luckily there are lots of guides for that game.
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