I have come to prefer a blend of sci-fi and fantasy over either in their pure form. This can take the form of science fantasy like Star Wars or Expedition to the Barrier Peaks style UFO's in a fantasy world. Post apocalyptic fantasy like Gamma World is also very appealing.
I do not like prophecies, supermen, or chosen ones. Anyone like that is likely to be a villain in one of my games. Actually a villain is likely to be someone pretending to be genetically superior to others to control them.
I want to have a megadungeon in my game. I have never run a megadungeon, in fact I have run very few dungeons period. There have been caves and ruined castles, but they were always realistically small in size. In order to have a megadungeon I will need to come up with a reason for it to exist that makes sense.
I do not want to have character classes or races in @ttack. That isn't to say that players cannot have a character of a race other than human, just that they will not be forced to adhere to any mechanical definition of the race.
Maps! My Real Maps!
1 day ago